﻿using UnityEngine;
using System.Collections;
using XMLData.Map;

public class TestHandler : MonoBehaviour {
	

	// Use this for initialization
	void Start () {
		/*LevelAssetManager.Instance.loadAll();
		LevelManager.Instance.Play();
		Vector3 position =  transform.position;
		position.y += 2;
		position.z += 7;
		transform.position = position;*/
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
